Game Overview
What is Simunomics?
- Simunomics is the ultimate business simulation game. Players can build their own business, setting their own products, prices, research, advertising, expansion, and partners in a real-time, multi-player environment. It can be played in any javascript-enabled browser.
- In Simunomics players purchase land, construct buildings on that land, produce products, and sell those products either to other players or to the public (who are controlled by the game). There are over 100 products to choose from, so focus is advised. For new players, it is strongly recommended to build a Retail Store first, buying products from the market and then marking them up to the public.
- There are currently 4 cities in the Simunomics world (and more can always be added). The currency of the land is βucks, which are used to purchase products, buildings, and services. Additionally, tickets are bought with real world currency (dollars, euros, etc) and used to purchase game services, like upgrading to a Gold account.
- In Simunomics, any value can change at any time. The most obvious changes are growing or shrinking economies, or the public paying less when there is more competition for a product. But other things can change too, making processes or business lines more or less expensive. Therefore there is no "perfect answer" how to get ahead. A successful player will watch for changes and adapt their strategy to match.
What is my goal?
- There is no one goal in Simunomics. In this massive multi-player environment, your company can continue to grow indefinitely, and the game and economy will grow around you. Some players are content to simply run and grow their business, but here are some sample goals you can shoot for:
- Become the biggest producer of a product, and hold that position for a certain number of days.
- Become the biggest seller in a category of products, and hold that position for a certain number of days.
- Earn the most points.
- Earn the most unique Awards.
- Become the biggest retailer in one city
- Fight to be the biggest company in the game.
- Grow your way to a particular Level
And many more of your own design.
- The variety of Awards will help you choose some personal goals of your own. But if you're just getting started, your goal should be getting established and starting to make a profit.
What are the rules?
Simunomics Rules
Simunomics Rules of Play
- As the CEO of your company, you have almost complete control. You can choose your buildings, products, partners, prices, and locations. However, you have a board of directors to answer to, and they expect every move you make to be in the company's best interest, and to expect all other businesses to be the same way.
Therefore, every trade must be beneficial to BOTH parties. Gifts, starter funds, loans, sweetheart deals, and every other unbalanced trade is disallowed. You can give discounts to trading partners, but the price must be within a reasonable range of the market price, and must be high enough that you are making a profit on it. The system may provide a warning if it detects a price to another player that is unreasonably high or low. But don't rely on this warning and DO NOT try to figure out exactly where the "cutoff" is.
If a trade is determined to be willfully violating this rule, both players will lose their CEO positions. (i.e. your account will be locked/deleted).
- To help your company get started, each player begins with a supply of money and supplies. For this and other reasons, we must insist on one account per person. This is strictly monitored, including but not limited to checking IPs.
If two roommates, relatives, or other people wish to share a connection, there are two options:
- Avoid any interaction with each other, with no buying or selling between you.
- Each of you upgrades to a Gold account, and registers the relationship in the game. If you do this, you can trade with each other, but remember that rule one must still be followed regarding all trades.
Exceptions may be made on a case-by-case basis with moderator permission. To apply, use in-game feedback to request an exception and wait for a response. Account restrictions will apply.
- No real-word company or brand names are allowed. Use of trademarked or copyrighted terms infringes on the rights of the owners and can create legal problems. For this reason, a mandatory name change will be forced on any company breaking this rule. For continued infractions, the account may be locked.
- No offensive, pornographic, copyright-infringing, or otherwise inappropriate material is allowed in any capacity. This includes publicly viewable statements and private messages.
- "Bots" or automated scripts are not allowed.
- No outside links are allowed, unless they are Simunomics-related (e.g. a Trade Group website).
- If found, exploits must be reported to Simunomics staff immediately. This includes anything that bypasses normal game procedures. Players found to be in willful violation of this rule will be subject to account lock and IP ban.
- Accounts are non-transferrable. Assets contained in the game can not be exchanged for anything of value externally.
- Do not impersonate other persons, including members or Simunomics staff, by name or self-representation.
- The Simunomics staff is not responsible for content created by individuals or third parties. However, if inappropriate material is reported the staff will make an effort to deal with it.
- The decisions of the Simunomics staff are final. No refunds are given for any services or virtual goods purchased.